3D model of a Grape Press/Fruit Press for Fundamentals of Game Art class project for a Hardcore Prop at LCAD. Modeled in 3ds Max, Hand-painted in Substance Painter, and Lighting/rendering in Marmoset. Used only Color, Metalness, and Roughness modes (No Normals or Height Maps allowed on this project.) I was able to copy the text from one leg onto the others. Still learning about unwrapping UVs and this were a lot of parts to unwrap!
Turnaround video of Vintage Grape / Fruit Press